Class HCBBolt
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class HCBBolt : MonoBehaviour
- Inheritance
-
HCBBolt
Constructors
HCBBolt()
Fields
AirDragMultiplier
public float AirDragMultiplier
Field Value
- float
AudEvent_Hit_Meat
public AudioEvent AudEvent_Hit_Meat
Field Value
- AudioEvent
AudEvent_Hit_Skewer
public AudioEvent AudEvent_Hit_Skewer
Field Value
- AudioEvent
AudEvent_Hit_Solid
public AudioEvent AudEvent_Hit_Solid
Field Value
- AudioEvent
AudEvent_Hit_Solid_Light
public AudioEvent AudEvent_Hit_Solid_Light
Field Value
- AudioEvent
BaseSpeed
Field Value
- float
BoltType
public HCBBolt.HBCBoltType BoltType
Field Value
- HCBBolt.HBCBoltType
Dimensions
public Vector3 Dimensions
Field Value
- Vector3
DragCoefficient
public float DragCoefficient
Field Value
- float
GravityMultiplier
public float GravityMultiplier
Field Value
- float
LM_Agent
public LayerMask LM_Agent
Field Value
- LayerMask
LM_Env
Field Value
- LayerMask
LM_Hit
Field Value
- LayerMask
LinkPenetrationRange
public Vector2 LinkPenetrationRange
Field Value
- Vector2
Mass
Field Value
- float
MeatSplosion
public GameObject MeatSplosion
Field Value
- GameObject
PinDistanceLimit
public float PinDistanceLimit
Field Value
- float
Rend
Field Value
- Renderer
Methods
Fire(Vector3, Vector3, float)
public void Fire(Vector3 dir, Vector3 initPos, float velMult)
Parameters
dir
Vector3
initPos
Vector3
velMult
float
SetCookedAmount(float)
public void SetCookedAmount(float f)
Parameters
f
float