Class HG_ModeManager_BattlePetite
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class HG_ModeManager_BattlePetite : HG_ModeManager
- Inheritance
-
HG_ModeManager_BattlePetite
- Inherited Members
-
Constructors
HG_ModeManager_BattlePetite()
public HG_ModeManager_BattlePetite()
Fields
AudEvent_SequenceCompleted
public AudioEvent AudEvent_SequenceCompleted
Field Value
- AudioEvent
AudEvent_ZoneCompleted
public AudioEvent AudEvent_ZoneCompleted
Field Value
- AudioEvent
BR_SpawnZones_Civvies
public List<Transform> BR_SpawnZones_Civvies
Field Value
- List<Transform>
BR_SpawnZones_Equipment
public List<Transform> BR_SpawnZones_Equipment
Field Value
- List<Transform>
BR_SpawnZones_Player
public List<Transform> BR_SpawnZones_Player
Field Value
- List<Transform>
CivvieTemplate
public ZosigEnemyTemplate CivvieTemplate
Field Value
- ZosigEnemyTemplate
EnemyTemplates
public List<ZosigEnemyTemplate> EnemyTemplates
Field Value
- List<ZosigEnemyTemplate>
RallyPoint
public Transform RallyPoint
Field Value
- Transform
STemplate_Civvie
public SosigEnemyTemplate STemplate_Civvie
Field Value
- SosigEnemyTemplate
STemplates_Melee
public List<SosigEnemyTemplate> STemplates_Melee
Field Value
- List<SosigEnemyTemplate>
STemplates_Ranged
public List<SosigEnemyTemplate> STemplates_Ranged
Field Value
- List<SosigEnemyTemplate>
SearchLM
public LayerMask SearchLM
Field Value
- LayerMask
SpawnedEquipment_Sosigguns
public List<FVRObject> SpawnedEquipment_Sosigguns
Field Value
- List<FVRObject>
SpawnedEquipment_Sosigmelee
public List<FVRObject> SpawnedEquipment_Sosigmelee
Field Value
- List<FVRObject>
StartingSpawnedEquipment_Player
public List<FVRObject> StartingSpawnedEquipment_Player
Field Value
- List<FVRObject>
StripSearch_Center
public Vector3 StripSearch_Center
Field Value
- Vector3
StripSearch_HalfExtents
public Vector3 StripSearch_HalfExtents
Field Value
- Vector3
Methods
CheckIfDeadSosigWasMine(Sosig)
public void CheckIfDeadSosigWasMine(Sosig s)
Parameters
s
Sosig
EndMode(bool, bool)
public override void EndMode(bool doesInvokeTeleport, bool immediateTeleportBackAndScore)
Parameters
doesInvokeTeleport
bool
immediateTeleportBackAndScore
bool
GetScore()
public override int GetScore()
Returns
- int
GetScoringReadOuts()
public override List<string> GetScoringReadOuts()
Returns
- List<string>
HandlePlayerDeath()
public override void HandlePlayerDeath()
InitMode(HG_Mode)
public override void InitMode(HG_ModeManager.HG_Mode mode)
Parameters
mode
HG_ModeManager.HG_Mode