Table of Contents

Class HG_ModeManager_BattlePetite

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class HG_ModeManager_BattlePetite : HG_ModeManager
Inheritance
HG_ModeManager_BattlePetite
Inherited Members

Constructors

HG_ModeManager_BattlePetite()

public HG_ModeManager_BattlePetite()

Fields

AudEvent_SequenceCompleted

public AudioEvent AudEvent_SequenceCompleted

Field Value

AudioEvent

AudEvent_ZoneCompleted

public AudioEvent AudEvent_ZoneCompleted

Field Value

AudioEvent

BR_SpawnZones_Civvies

public List<Transform> BR_SpawnZones_Civvies

Field Value

List<Transform>

BR_SpawnZones_Equipment

public List<Transform> BR_SpawnZones_Equipment

Field Value

List<Transform>

BR_SpawnZones_Player

public List<Transform> BR_SpawnZones_Player

Field Value

List<Transform>

CivvieTemplate

public ZosigEnemyTemplate CivvieTemplate

Field Value

ZosigEnemyTemplate

EnemyTemplates

public List<ZosigEnemyTemplate> EnemyTemplates

Field Value

List<ZosigEnemyTemplate>

RallyPoint

public Transform RallyPoint

Field Value

Transform

STemplate_Civvie

public SosigEnemyTemplate STemplate_Civvie

Field Value

SosigEnemyTemplate

STemplates_Melee

public List<SosigEnemyTemplate> STemplates_Melee

Field Value

List<SosigEnemyTemplate>

STemplates_Ranged

public List<SosigEnemyTemplate> STemplates_Ranged

Field Value

List<SosigEnemyTemplate>

SearchLM

public LayerMask SearchLM

Field Value

LayerMask

SpawnedEquipment_Sosigguns

public List<FVRObject> SpawnedEquipment_Sosigguns

Field Value

List<FVRObject>

SpawnedEquipment_Sosigmelee

public List<FVRObject> SpawnedEquipment_Sosigmelee

Field Value

List<FVRObject>

StartingSpawnedEquipment_Player

public List<FVRObject> StartingSpawnedEquipment_Player

Field Value

List<FVRObject>

StripSearch_Center

public Vector3 StripSearch_Center

Field Value

Vector3

StripSearch_HalfExtents

public Vector3 StripSearch_HalfExtents

Field Value

Vector3

Methods

CheckIfDeadSosigWasMine(Sosig)

public void CheckIfDeadSosigWasMine(Sosig s)

Parameters

s Sosig

EndMode(bool, bool)

public override void EndMode(bool doesInvokeTeleport, bool immediateTeleportBackAndScore)

Parameters

doesInvokeTeleport bool
immediateTeleportBackAndScore bool

GetScore()

public override int GetScore()

Returns

int

GetScoringReadOuts()

public override List<string> GetScoringReadOuts()

Returns

List<string>

HandlePlayerDeath()

public override void HandlePlayerDeath()

InitMode(HG_Mode)

public override void InitMode(HG_ModeManager.HG_Mode mode)

Parameters

mode HG_ModeManager.HG_Mode