Table of Contents

Class HG_ModeManager_MeatleGear

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class HG_ModeManager_MeatleGear : HG_ModeManager
Inheritance
HG_ModeManager_MeatleGear
Inherited Members

Constructors

HG_ModeManager_MeatleGear()

public HG_ModeManager_MeatleGear()

Fields

AudEvent_SequenceCompleted

public AudioEvent AudEvent_SequenceCompleted

Field Value

AudioEvent

AudEvent_ZoneCompleted

public AudioEvent AudEvent_ZoneCompleted

Field Value

AudioEvent

GronchMasterPrefab

public GameObject GronchMasterPrefab

Field Value

GameObject

GronchMasterSpawnPoint

public Transform GronchMasterSpawnPoint

Field Value

Transform

LootCrate

public GameObject LootCrate

Field Value

GameObject

LootboxSpawnPoints

public List<Transform> LootboxSpawnPoints

Field Value

List<Transform>

PlayerSpawnPoint

public Transform PlayerSpawnPoint

Field Value

Transform

Prefab_HealthPowerup

public FVRObject Prefab_HealthPowerup

Field Value

FVRObject

Prefab_Knife

public FVRObject Prefab_Knife

Field Value

FVRObject

Prefab_RegenPowerup

public FVRObject Prefab_RegenPowerup

Field Value

FVRObject

SearchLM

public LayerMask SearchLM

Field Value

LayerMask

SpawnPoint_HealthPowerup

public Transform SpawnPoint_HealthPowerup

Field Value

Transform

SpawnPoint_Knife

public Transform SpawnPoint_Knife

Field Value

Transform

SpawnPoint_RegenPowerup

public Transform SpawnPoint_RegenPowerup

Field Value

Transform

SpawnTable

public ZosigItemSpawnTable SpawnTable

Field Value

ZosigItemSpawnTable

StripSearch_Center

public Vector3 StripSearch_Center

Field Value

Vector3

StripSearch_HalfExtents

public Vector3 StripSearch_HalfExtents

Field Value

Vector3

Methods

CleanUpScene()

public void CleanUpScene()

EndMode(bool, bool)

public override void EndMode(bool doesInvokeTeleport, bool immediateTeleportBackAndScore)

Parameters

doesInvokeTeleport bool
immediateTeleportBackAndScore bool

GetScore()

public override int GetScore()

Returns

int

GetScoringReadOuts()

public override List<string> GetScoringReadOuts()

Returns

List<string>

GronchDied()

public void GronchDied()

HandlePlayerDeath()

public override void HandlePlayerDeath()

InitMode(HG_Mode)

public override void InitMode(HG_ModeManager.HG_Mode mode)

Parameters

mode HG_ModeManager.HG_Mode