Class IPSCTarget
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class IPSCTarget : MonoBehaviour, IFVRDamageable
- Inheritance
-
IPSCTarget
- Implements
-
Constructors
IPSCTarget()
Fields
HitSound
public AudioEvent HitSound
Field Value
- AudioEvent
HitZones
public GameObject[] HitZones
Field Value
- GameObject[]
IsAutoResetting
public bool IsAutoResetting
Field Value
- bool
Manager
public BreachingTargetManager Manager
Field Value
- BreachingTargetManager
MaskTexture
public Texture2D MaskTexture
Field Value
- Texture2D
RefireRate
Field Value
- float
XYGridOrigin
public Transform XYGridOrigin
Field Value
- Transform
Methods
Damage(Damage)
public void Damage(Damage dam)
Parameters
dam
Damage