Table of Contents

Class LAM

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class LAM : FVRFireArmAttachmentInterface
Inheritance
LAM
Inherited Members

Constructors

LAM()

public LAM()

Fields

Aperture

public Transform Aperture

Field Value

Transform

AudEvent_LAMOFF

public AudioEvent AudEvent_LAMOFF

Field Value

AudioEvent

AudEvent_LAMON

public AudioEvent AudEvent_LAMON

Field Value

AudioEvent

BeamEffect

public GameObject BeamEffect

Field Value

GameObject

BeamHitPoint

public GameObject BeamHitPoint

Field Value

GameObject

FlashlightLight

public AlloyAreaLight FlashlightLight

Field Value

AlloyAreaLight

LM

public LayerMask LM

Field Value

LayerMask

LState

public LAM.LAMState LState

Field Value

LAM.LAMState

LightParts

public GameObject LightParts

Field Value

GameObject

Methods

FVRUpdate()

protected override void FVRUpdate()

OnDetach()

public override void OnDetach()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand