Class LAPD2019BoltHandle
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class LAPD2019BoltHandle : FVRInteractiveObject
- Inheritance
-
LAPD2019BoltHandle
- Inherited Members
-
Constructors
LAPD2019BoltHandle()
public LAPD2019BoltHandle()
Fields
BaseRotOffset
public float BaseRotOffset
Field Value
- float
BoltActionHandle
public Transform BoltActionHandle
Field Value
- Transform
BoltActionHandleRoot
public Transform BoltActionHandleRoot
Field Value
- Transform
CartridgeDoor
public Transform CartridgeDoor
Field Value
- Transform
Gun
Field Value
- LAPD2019
HandPosOffset
public Vector3 HandPosOffset
Field Value
- Vector3
HandleRot
public LAPD2019BoltHandle.BoltActionHandleRot HandleRot
Field Value
- LAPD2019BoltHandle.BoltActionHandleRot
HandleState
public LAPD2019BoltHandle.BoltActionHandleState HandleState
Field Value
- LAPD2019BoltHandle.BoltActionHandleState
LastHandleRot
public LAPD2019BoltHandle.BoltActionHandleRot LastHandleRot
Field Value
- LAPD2019BoltHandle.BoltActionHandleRot
LastHandleState
public LAPD2019BoltHandle.BoltActionHandleState LastHandleState
Field Value
- LAPD2019BoltHandle.BoltActionHandleState
MaxRot
Field Value
- float
MinRot
Field Value
- float
Point_Forward
public Transform Point_Forward
Field Value
- Transform
Point_Rearward
public Transform Point_Rearward
Field Value
- Transform
UnlockThreshold
public float UnlockThreshold
Field Value
- float
UsesQuickRelease
public bool UsesQuickRelease
Field Value
- bool
Methods
FVRUpdate()
protected override void FVRUpdate()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand