Table of Contents

Class LAPD2019BoltHandle

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class LAPD2019BoltHandle : FVRInteractiveObject
Inheritance
LAPD2019BoltHandle
Inherited Members

Constructors

LAPD2019BoltHandle()

public LAPD2019BoltHandle()

Fields

BaseRotOffset

public float BaseRotOffset

Field Value

float

BoltActionHandle

public Transform BoltActionHandle

Field Value

Transform

BoltActionHandleRoot

public Transform BoltActionHandleRoot

Field Value

Transform

CartridgeDoor

public Transform CartridgeDoor

Field Value

Transform

Gun

public LAPD2019 Gun

Field Value

LAPD2019

HandPosOffset

public Vector3 HandPosOffset

Field Value

Vector3

HandleRot

public LAPD2019BoltHandle.BoltActionHandleRot HandleRot

Field Value

LAPD2019BoltHandle.BoltActionHandleRot

HandleState

public LAPD2019BoltHandle.BoltActionHandleState HandleState

Field Value

LAPD2019BoltHandle.BoltActionHandleState

LastHandleRot

public LAPD2019BoltHandle.BoltActionHandleRot LastHandleRot

Field Value

LAPD2019BoltHandle.BoltActionHandleRot

LastHandleState

public LAPD2019BoltHandle.BoltActionHandleState LastHandleState

Field Value

LAPD2019BoltHandle.BoltActionHandleState

MaxRot

public float MaxRot

Field Value

float

MinRot

public float MinRot

Field Value

float

Point_Forward

public Transform Point_Forward

Field Value

Transform

Point_Rearward

public Transform Point_Rearward

Field Value

Transform

UnlockThreshold

public float UnlockThreshold

Field Value

float

UsesQuickRelease

public bool UsesQuickRelease

Field Value

bool

Methods

FVRUpdate()

protected override void FVRUpdate()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand