Class MF_PlayAreaConfig
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MF_PlayAreaConfig
- Inheritance
-
MF_PlayAreaConfig
- Inherited Members
-
Constructors
MF_PlayAreaConfig()
public MF_PlayAreaConfig()
Fields
PlayArea
public MF_PlayArea PlayArea
Field Value
- MF_PlayArea
PlayZones_BlueTeam
public List<MF_Zone> PlayZones_BlueTeam
Field Value
- List<MF_Zone>
PlayZones_Neutral
public List<MF_Zone> PlayZones_Neutral
Field Value
- List<MF_Zone>
PlayZones_RedTeam
public List<MF_Zone> PlayZones_RedTeam
Field Value
- List<MF_Zone>
PlayerSpawnZone_Blue
public MF_Zone PlayerSpawnZone_Blue
Field Value
- MF_Zone
PlayerSpawnZone_Red
public MF_Zone PlayerSpawnZone_Red
Field Value
- MF_Zone
SpawnZones_BlueTeam
public List<MF_Zone> SpawnZones_BlueTeam
Field Value
- List<MF_Zone>
SpawnZones_RedTeam
public List<MF_Zone> SpawnZones_RedTeam
Field Value
- List<MF_Zone>
Methods
GetZoneSet(MF_ZoneCategory)
public List<MF_Zone> GetZoneSet(MF_ZoneCategory cat)
Parameters
cat
MF_ZoneCategory
Returns
- List<MF_Zone>