Table of Contents

Class MF_Zone

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MF_Zone : MonoBehaviour
Inheritance
MF_Zone

Constructors

MF_Zone()

public MF_Zone()

Fields

Cat

public MF_ZoneCategory Cat

Field Value

MF_ZoneCategory

DrawGiz

public bool DrawGiz

Field Value

bool

Point_CapturePointPlinth

public Transform Point_CapturePointPlinth

Field Value

Transform

TargetPoints_Assault

public List<MF_ZonePoint> TargetPoints_Assault

Field Value

List<MF_ZonePoint>

TargetPoints_Sniping

public List<MF_ZonePoint> TargetPoints_Sniping

Field Value

List<MF_ZonePoint>

TargetPoints_Support

public List<MF_ZonePoint> TargetPoints_Support

Field Value

List<MF_ZonePoint>

Methods

GetCapturePoint()

public MF_CapturePoint GetCapturePoint()

Returns

MF_CapturePoint

GetTargetPointByClass(MF_Class)

public Transform GetTargetPointByClass(MF_Class c)

Parameters

c MF_Class

Returns

Transform

SpawnCapturePoint(GameObject)

public MF_CapturePoint SpawnCapturePoint(GameObject prefab)

Parameters

prefab GameObject

Returns

MF_CapturePoint