Table of Contents

Class MF_CapturePoint

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MF_CapturePoint : MonoBehaviour
Inheritance
MF_CapturePoint

Constructors

MF_CapturePoint()

public MF_CapturePoint()

Fields

State_BlueTeam

public MF_CapturePoint.MF_CapturePointState State_BlueTeam

Field Value

MF_CapturePoint.MF_CapturePointState

State_RedTeam

public MF_CapturePoint.MF_CapturePointState State_RedTeam

Field Value

MF_CapturePoint.MF_CapturePointState

Methods

GetState(MF_TeamColor)

public MF_CapturePoint.MF_CapturePointState GetState(MF_TeamColor c)

Parameters

c MF_TeamColor

Returns

MF_CapturePoint.MF_CapturePointState

GetZone()

public MF_Zone GetZone()

Returns

MF_Zone

InitState(MF_TeamColor, MF_CapturePointState)

public void InitState(MF_TeamColor c, MF_CapturePoint.MF_CapturePointState s)

Parameters

c MF_TeamColor
s MF_CapturePoint.MF_CapturePointState

SetZone(MF_Zone)

public void SetZone(MF_Zone z)

Parameters

z MF_Zone

Tick(float)

public void Tick(float t)

Parameters

t float