Class MG_4PlinthRoom
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MG_4PlinthRoom : MonoBehaviour, IRoomTriggerable
- Inheritance
-
MG_4PlinthRoom
- Implements
-
Constructors
MG_4PlinthRoom()
Fields
EnemySpawnPoints
public Transform[] EnemySpawnPoints
Field Value
- Transform[]
Plinths
public GameObject[] Plinths
Field Value
- GameObject[]
SpawnPoints
public Transform[] SpawnPoints
Field Value
- Transform[]
Warning1
public GameObject Warning1
Field Value
- GameObject
Warning2
public GameObject Warning2
Field Value
- GameObject
m_room
Field Value
- RedRoom
Methods
Init(int, RedRoom)
public void Init(int size, RedRoom room)
Parameters
size
int
room
RedRoom
SetRoom(RedRoom)
public void SetRoom(RedRoom room)
Parameters
room
RedRoom