Class RedRoom
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class RedRoom : MonoBehaviour
- Inheritance
-
RedRoom
Constructors
RedRoom()
Fields
AudEvent_DoorClose
public AudioEvent AudEvent_DoorClose
Field Value
- AudioEvent
AudEvent_DoorOpen
public AudioEvent AudEvent_DoorOpen
Field Value
- AudioEvent
public bool DoDoorsShutWhenTriggered
Field Value
- bool
Doors
Field Value
- Transform[]
EntryTrigger
public GameObject EntryTrigger
Field Value
- GameObject
public bool HasBeenConfigured
Field Value
- bool
MyQuadrant
public RedRoom.Quadrant MyQuadrant
Field Value
- RedRoom.Quadrant
RoomSize
Field Value
- int
RoomType
public RedRoom.RedRoomType RoomType
Field Value
- RedRoom.RedRoomType
Triggerable
public GameObject Triggerable
Field Value
- GameObject
Methods
CloseDoors(bool)
public void CloseDoors(bool playSound)
Parameters
playSound
bool
OpenDoors(bool)
public void OpenDoors(bool playSound)
Parameters
playSound
bool
SetRoomType(RedRoomType)
public void SetRoomType(RedRoom.RedRoomType t)
Parameters
t
RedRoom.RedRoomType
SetTriggerable(GameObject)
public void SetTriggerable(GameObject trig)
Parameters
trig
GameObject
TriggerRoom()
public void TriggerRoom()