Table of Contents

Class MG_Cabinet

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MG_Cabinet : MonoBehaviour, IMGSpawnIntoAble
Inheritance
MG_Cabinet
Implements

Constructors

MG_Cabinet()

public MG_Cabinet()

Fields

Drawers

public List<MG_CabinetDrawer> Drawers

Field Value

List<MG_CabinetDrawer>

Methods

CanBeSpawnedInto()

public bool CanBeSpawnedInto()

Returns

bool

GetRandomSpawnTransform()

public Transform GetRandomSpawnTransform()

Returns

Transform

Init()

public void Init()

PlaceObjectInto(GameObject)

public void PlaceObjectInto(GameObject obj)

Parameters

obj GameObject

PlaceObjectInto(GameObject[])

public void PlaceObjectInto(GameObject[] objs)

Parameters

objs GameObject[]