Table of Contents

Class MG_D6Lotto

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MG_D6Lotto : FVRPhysicalObject
Inheritance
MG_D6Lotto
Inherited Members

Constructors

MG_D6Lotto()

public MG_D6Lotto()

Fields

Facings

public Transform[] Facings

Field Value

Transform[]

Shards

public Rigidbody[] Shards

Field Value

Rigidbody[]

Spawns

public GameObject[] Spawns

Field Value

GameObject[]

m_room

public RedRoom m_room

Field Value

RedRoom

Methods

BeginInteraction(FVRViveHand)

public override void BeginInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

FVRFixedUpdate()

protected override void FVRFixedUpdate()

IsDistantGrabbable()

public override bool IsDistantGrabbable()

Returns

bool

IsInteractable()

public override bool IsInteractable()

Returns

bool