Table of Contents

Class MG_MeatMachine

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MG_MeatMachine : MonoBehaviour
Inheritance
MG_MeatMachine

Constructors

MG_MeatMachine()

public MG_MeatMachine()

Fields

PSystem_Sparks

public ParticleSystem PSystem_Sparks

Field Value

ParticleSystem

Rollers

public Transform[] Rollers

Field Value

Transform[]

SpawnOnMeat

public GameObject[] SpawnOnMeat

Field Value

GameObject[]

SpawnPoint

public Transform SpawnPoint

Field Value

Transform

room

public MG_StartingRoom room

Field Value

MG_StartingRoom

Methods

FedMeatIn(int)

public void FedMeatIn(int id)

Parameters

id int

FedObjIn()

public void FedObjIn()

PlayFinalWon()

public void PlayFinalWon()