Table of Contents

Class MeatGrinderMaster.EventAI

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MeatGrinderMaster.EventAI
Inheritance
MeatGrinderMaster.EventAI
Inherited Members

Constructors

EventAI()

public EventAI()

Fields

Config

public MG_EventAIConfig Config

Field Value

MG_EventAIConfig

EventAudioClips

public AudioClip[] EventAudioClips

Field Value

AudioClip[]

EventAudioSource

public AudioSource EventAudioSource

Field Value

AudioSource

Hazard_Weiner

public GameObject Hazard_Weiner

Field Value

GameObject

Master

public MeatGrinderMaster Master

Field Value

MeatGrinderMaster

Obj_ChainSaw

public FVRObject Obj_ChainSaw

Field Value

FVRObject

Obj_Light50

public FVRObject Obj_Light50

Field Value

FVRObject

Obj_Light50Mag

public FVRObject Obj_Light50Mag

Field Value

FVRObject

Obj_Minigun

public FVRObject Obj_Minigun

Field Value

FVRObject

Obj_MinigunMag

public FVRObject Obj_MinigunMag

Field Value

FVRObject

PossibleEventSpawnPoints

public Transform[] PossibleEventSpawnPoints

Field Value

Transform[]

Present

public GameObject Present

Field Value

GameObject

Puff

public GameObject Puff

Field Value

GameObject

Methods

Init()

public void Init()

Tick()

public void Tick()