Table of Contents

Class ModularRangeHighScoreBoard

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class ModularRangeHighScoreBoard : MonoBehaviour, IRequester
Inheritance
ModularRangeHighScoreBoard
Implements

Constructors

ModularRangeHighScoreBoard()

public ModularRangeHighScoreBoard()

Fields

HighScoreBoardTitle

public Text HighScoreBoardTitle

Field Value

Text

Master

public ModularRangeMaster Master

Field Value

ModularRangeMaster

NameLists

public Text[] NameLists

Field Value

Text[]

ScoreLists

public Text[] ScoreLists

Field Value

Text[]

Methods

HandleResponse(string, float, List<KeyValuePair<string, string>>, List<Dictionary<string, object>>)

public void HandleResponse(string endPointName, float startTime, List<KeyValuePair<string, string>> fieldTypes, List<Dictionary<string, object>> fieldValues)

Parameters

endPointName string
startTime float
fieldTypes List<KeyValuePair<string, string>>
fieldValues List<Dictionary<string, object>>

SetScoreBoardSequence(SequenceCategory, int)

public void SetScoreBoardSequence(ModularRangeSequenceDefinition.SequenceCategory cat, int index)

Parameters

cat ModularRangeSequenceDefinition.SequenceCategory
index int

Update()

public void Update()