Table of Contents

Class Molotov

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class Molotov : FVRPhysicalObject, IFVRDamageable
Inheritance
Molotov
Implements
Inherited Members

Constructors

Molotov()

public Molotov()

Fields

AudEvent_Ignite

public AudioEvent AudEvent_Ignite

Field Value

AudioEvent

GroundFireRange

public float GroundFireRange

Field Value

float

Igniteable

public FVRIgnitable Igniteable

Field Value

FVRIgnitable

LM_Env

public LayerMask LM_Env

Field Value

LayerMask

Prefab_FireSplosion

public GameObject Prefab_FireSplosion

Field Value

GameObject

Prefab_GroundFire

public GameObject Prefab_GroundFire

Field Value

GameObject

Prefab_ShatterFX

public GameObject Prefab_ShatterFX

Field Value

GameObject

ShatterThreshold

public float ShatterThreshold

Field Value

float

Methods

Damage(Damage)

public void Damage(Damage d)

Parameters

d Damage

FVRUpdate()

protected override void FVRUpdate()

OnCollisionEnter(Collision)

public override void OnCollisionEnter(Collision col)

Parameters

col Collision

RemoteIgnite()

public void RemoteIgnite()