Class OmniSpawner_Grid
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class OmniSpawner_Grid : OmniSpawner
- Inheritance
-
OmniSpawner_Grid
- Inherited Members
Constructors
OmniSpawner_Grid()
public OmniSpawner_Grid()
Fields
GridPrefabs
public GameObject[] GridPrefabs
Field Value
- GameObject[]
Methods
Activate()
public override void Activate()
BeginSpawning()
public override void BeginSpawning()
Configure(OmniSpawnDef, OmniWaveEngagementRange)
public override void Configure(OmniSpawnDef Def, OmniWaveEngagementRange Range)
Parameters
Def
OmniSpawnDefRange
OmniWaveEngagementRange
Deactivate()
public override int Deactivate()
Returns
EndSpawning()
public override void EndSpawning()
GridIsFinished()
public void GridIsFinished()