Class OmniSpawner_Shapes
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class OmniSpawner_Shapes : OmniSpawner
- Inheritance
-
OmniSpawner_Shapes
- Inherited Members
-
Constructors
OmniSpawner_Shapes()
public OmniSpawner_Shapes()
Fields
HexColors
public List<string> HexColors
Field Value
- List<string>
InstructionPrefab
public GameObject InstructionPrefab
Field Value
- GameObject
ShapePrefabs
public GameObject[] ShapePrefabs
Field Value
- GameObject[]
Methods
Activate()
public override void Activate()
BeginSpawning()
public override void BeginSpawning()
public override void Configure(OmniSpawnDef Def, OmniWaveEngagementRange Range)
Parameters
Def
OmniSpawnDef
Range
OmniWaveEngagementRange
Deactivate()
public override int Deactivate()
Returns
- int
EndSpawning()
public override void EndSpawning()
ShapeStruck(bool)
public void ShapeStruck(bool wasCorrect)
Parameters
wasCorrect
bool