Table of Contents

Class OmniUnlocks

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class OmniUnlocks
Inheritance
OmniUnlocks
Inherited Members

Constructors

OmniUnlocks()

public OmniUnlocks()

Fields

SaucePackets

public int SaucePackets

Field Value

int

UnlockedEquipment_Unlocks

public HashSet<string> UnlockedEquipment_Unlocks

Field Value

HashSet<string>

Methods

GainCurrency(int)

public void GainCurrency(int c)

Parameters

c int

HasCurrencyForPurchase(int)

public bool HasCurrencyForPurchase(int c)

Parameters

c int

Returns

bool

InitializeFromSaveFile(ES2Reader)

public void InitializeFromSaveFile(ES2Reader reader)

Parameters

reader ES2Reader

IsEquipmentUnlocked(ItemSpawnerID, bool)

public bool IsEquipmentUnlocked(ItemSpawnerID ID, bool SandboxMode)

Parameters

ID ItemSpawnerID
SandboxMode bool

Returns

bool

IsEquipmentUnlocked(string, bool)

public bool IsEquipmentUnlocked(string ID, bool SandboxMode)

Parameters

ID string
SandboxMode bool

Returns

bool

SaveToFile(ES2Writer)

public void SaveToFile(ES2Writer writer)

Parameters

writer ES2Writer

SpendCurrency(int)

public void SpendCurrency(int c)

Parameters

c int

UnlockEquipment(ItemSpawnerID, bool)

public void UnlockEquipment(ItemSpawnerID ID, bool SandboxMode)

Parameters

ID ItemSpawnerID
SandboxMode bool