Class OmniUnlocks
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
- Inheritance
-
OmniUnlocks
- Inherited Members
-
Constructors
OmniUnlocks()
Fields
SaucePackets
Field Value
- int
UnlockedEquipment_Unlocks
public HashSet<string> UnlockedEquipment_Unlocks
Field Value
- HashSet<string>
Methods
GainCurrency(int)
public void GainCurrency(int c)
Parameters
c
int
HasCurrencyForPurchase(int)
public bool HasCurrencyForPurchase(int c)
Parameters
c
int
Returns
- bool
InitializeFromSaveFile(ES2Reader)
public void InitializeFromSaveFile(ES2Reader reader)
Parameters
reader
ES2Reader
IsEquipmentUnlocked(ItemSpawnerID, bool)
public bool IsEquipmentUnlocked(ItemSpawnerID ID, bool SandboxMode)
Parameters
ID
ItemSpawnerID
SandboxMode
bool
Returns
- bool
IsEquipmentUnlocked(string, bool)
public bool IsEquipmentUnlocked(string ID, bool SandboxMode)
Parameters
ID
string
SandboxMode
bool
Returns
- bool
SaveToFile(ES2Writer)
public void SaveToFile(ES2Writer writer)
Parameters
writer
ES2Writer
SpendCurrency(int)
public void SpendCurrency(int c)
Parameters
c
int
UnlockEquipment(ItemSpawnerID, bool)
public void UnlockEquipment(ItemSpawnerID ID, bool SandboxMode)
Parameters
ID
ItemSpawnerID
SandboxMode
bool