Class ItemSpawnerID
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class ItemSpawnerID : ScriptableObject
- Inheritance
-
ItemSpawnerID
Constructors
ItemSpawnerID()
Fields
Category
public ItemSpawnerID.EItemCategory Category
Field Value
- ItemSpawnerID.EItemCategory
Description
public string Description
Field Value
- string
DisplayName
public string DisplayName
Field Value
- string
FromMod
Field Value
- string
Infographic
public ItemSpawnerControlInfographic Infographic
Field Value
- ItemSpawnerControlInfographic
IsDisplayedInMainEntry
public bool IsDisplayedInMainEntry
Field Value
- bool
IsReward
Field Value
- bool
IsUnlockedByDefault
public bool IsUnlockedByDefault
Field Value
- bool
ItemID
Field Value
- string
MainObject
public FVRObject MainObject
Field Value
- FVRObject
public List<string> ModTags
Field Value
- List<string>
SecondObject
public FVRObject SecondObject
Field Value
- FVRObject
Secondaries
public ItemSpawnerID[] Secondaries
Field Value
- ItemSpawnerID[]
Secondaries_ByStringID
public List<string> Secondaries_ByStringID
Field Value
- List<string>
Sprite
Field Value
- Sprite
SubCatNames
public static readonly string[] SubCatNames
Field Value
- string[]
SubCategory
public ItemSpawnerID.ESubCategory SubCategory
Field Value
- ItemSpawnerID.ESubCategory
SubHeading
Field Value
- string
TutorialBlocks
public List<string> TutorialBlocks
Field Value
- List<string>
UnlockCost
Field Value
- int
UsesHugeSpawnPad
public bool UsesHugeSpawnPad
Field Value
- bool
UsesLargeSpawnPad
public bool UsesLargeSpawnPad
Field Value
- bool
Methods
AttachCartridgeObjectIDToThis()
public void AttachCartridgeObjectIDToThis()
AttachMainObjectIDToThis()
public void AttachMainObjectIDToThis()
AutoID()
AutoIDAmmo()
CopyDisplayNameFromObject()
public void CopyDisplayNameFromObject()