Table of Contents

Class ItemSpawnerID

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class ItemSpawnerID : ScriptableObject
Inheritance
ItemSpawnerID

Constructors

ItemSpawnerID()

public ItemSpawnerID()

Fields

Category

public ItemSpawnerID.EItemCategory Category

Field Value

ItemSpawnerID.EItemCategory

Description

public string Description

Field Value

string

DisplayName

public string DisplayName

Field Value

string

FromMod

public string FromMod

Field Value

string

Infographic

public ItemSpawnerControlInfographic Infographic

Field Value

ItemSpawnerControlInfographic

IsDisplayedInMainEntry

public bool IsDisplayedInMainEntry

Field Value

bool

IsReward

public bool IsReward

Field Value

bool

IsUnlockedByDefault

public bool IsUnlockedByDefault

Field Value

bool

ItemID

public string ItemID

Field Value

string

MainObject

public FVRObject MainObject

Field Value

FVRObject

ModTags

public List<string> ModTags

Field Value

List<string>

SecondObject

public FVRObject SecondObject

Field Value

FVRObject

Secondaries

public ItemSpawnerID[] Secondaries

Field Value

ItemSpawnerID[]

Secondaries_ByStringID

public List<string> Secondaries_ByStringID

Field Value

List<string>

Sprite

public Sprite Sprite

Field Value

Sprite

SubCatNames

public static readonly string[] SubCatNames

Field Value

string[]

SubCategory

public ItemSpawnerID.ESubCategory SubCategory

Field Value

ItemSpawnerID.ESubCategory

SubHeading

public string SubHeading

Field Value

string

TutorialBlocks

public List<string> TutorialBlocks

Field Value

List<string>

UnlockCost

public int UnlockCost

Field Value

int

UsesHugeSpawnPad

public bool UsesHugeSpawnPad

Field Value

bool

UsesLargeSpawnPad

public bool UsesLargeSpawnPad

Field Value

bool

Methods

AttachCartridgeObjectIDToThis()

public void AttachCartridgeObjectIDToThis()

AttachMainObjectIDToThis()

public void AttachMainObjectIDToThis()

AutoID()

public void AutoID()

AutoIDAmmo()

public void AutoIDAmmo()

CopyDisplayNameFromObject()

public void CopyDisplayNameFromObject()