Class OpenBoltChargingHandle
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class OpenBoltChargingHandle : FVRInteractiveObject
- Inheritance
-
OpenBoltChargingHandle
- Inherited Members
-
Constructors
OpenBoltChargingHandle()
public OpenBoltChargingHandle()
Fields
Bolt
public OpenBoltReceiverBolt Bolt
Field Value
- OpenBoltReceiverBolt
CurPos
public OpenBoltChargingHandle.BoltHandlePos CurPos
Field Value
- OpenBoltChargingHandle.BoltHandlePos
ForwardSpeed
public float ForwardSpeed
Field Value
- float
HasRotatingPart
public bool HasRotatingPart
Field Value
- bool
LastPos
public OpenBoltChargingHandle.BoltHandlePos LastPos
Field Value
- OpenBoltChargingHandle.BoltHandlePos
Point_Fore
public Transform Point_Fore
Field Value
- Transform
Point_Rear
public Transform Point_Rear
Field Value
- Transform
Receiver
public OpenBoltReceiver Receiver
Field Value
- OpenBoltReceiver
RotatingPart
public Transform RotatingPart
Field Value
- Transform
RotatingPartLeftEulers
public Vector3 RotatingPartLeftEulers
Field Value
- Vector3
RotatingPartNeutralEulers
public Vector3 RotatingPartNeutralEulers
Field Value
- Vector3
RotatingPartRightEulers
public Vector3 RotatingPartRightEulers
Field Value
- Vector3
Methods
Awake()
protected override void Awake()
EndInteraction(FVRViveHand)
public override void EndInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
FVRUpdate()
protected override void FVRUpdate()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand