Table of Contents

Class OpenBoltChargingHandle

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class OpenBoltChargingHandle : FVRInteractiveObject
Inheritance
OpenBoltChargingHandle
Inherited Members

Constructors

OpenBoltChargingHandle()

public OpenBoltChargingHandle()

Fields

Bolt

public OpenBoltReceiverBolt Bolt

Field Value

OpenBoltReceiverBolt

CurPos

public OpenBoltChargingHandle.BoltHandlePos CurPos

Field Value

OpenBoltChargingHandle.BoltHandlePos

ForwardSpeed

public float ForwardSpeed

Field Value

float

HasRotatingPart

public bool HasRotatingPart

Field Value

bool

LastPos

public OpenBoltChargingHandle.BoltHandlePos LastPos

Field Value

OpenBoltChargingHandle.BoltHandlePos

Point_Fore

public Transform Point_Fore

Field Value

Transform

Point_Rear

public Transform Point_Rear

Field Value

Transform

Receiver

public OpenBoltReceiver Receiver

Field Value

OpenBoltReceiver

RotatingPart

public Transform RotatingPart

Field Value

Transform

RotatingPartLeftEulers

public Vector3 RotatingPartLeftEulers

Field Value

Vector3

RotatingPartNeutralEulers

public Vector3 RotatingPartNeutralEulers

Field Value

Vector3

RotatingPartRightEulers

public Vector3 RotatingPartRightEulers

Field Value

Vector3

Methods

Awake()

protected override void Awake()

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

FVRUpdate()

protected override void FVRUpdate()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand