Table of Contents

Class OpticUI

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class OpticUI : MonoBehaviour
Inheritance
OpticUI

Constructors

OpticUI()

public OpticUI()

Fields

Arrow_Left

public GameObject Arrow_Left

Field Value

GameObject

Arrow_Right

public GameObject Arrow_Right

Field Value

GameObject

Frame

public Transform Frame

Field Value

Transform

SettingNames

public List<Text> SettingNames

Field Value

List<Text>

Methods

SetAmp(Amplifier)

public void SetAmp(Amplifier a)

Parameters

a Amplifier

UIArrowDown()

public void UIArrowDown()

UIArrowUp()

public void UIArrowUp()

UISetSetting(int)

public void UISetSetting(int i)

Parameters

i int

UpdateUI(Amplifier)

public void UpdateUI(Amplifier A)

Parameters

A Amplifier

UpdateUI(LadderSight)

public void UpdateUI(LadderSight L)

Parameters

L LadderSight