Class OpticUI
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class OpticUI : MonoBehaviour
- Inheritance
-
OpticUI
Constructors
OpticUI()
Fields
Arrow_Left
public GameObject Arrow_Left
Field Value
- GameObject
Arrow_Right
public GameObject Arrow_Right
Field Value
- GameObject
Frame
Field Value
- Transform
SettingNames
public List<Text> SettingNames
Field Value
- List<Text>
Methods
SetAmp(Amplifier)
public void SetAmp(Amplifier a)
Parameters
a
Amplifier
UIArrowDown()
public void UIArrowDown()
UIArrowUp()
UISetSetting(int)
public void UISetSetting(int i)
Parameters
i
int
UpdateUI(Amplifier)
public void UpdateUI(Amplifier A)
Parameters
A
Amplifier
UpdateUI(LadderSight)
public void UpdateUI(LadderSight L)
Parameters
L
LadderSight