Table of Contents

Class Amplifier

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class Amplifier : FVRFireArmAttachmentInterface
Inheritance
Amplifier
Inherited Members

Constructors

Amplifier()

public Amplifier()

Fields

AudEvent_Flip

public AudioEvent AudEvent_Flip

Field Value

AudioEvent

BackupFireArm

public FVRFireArm BackupFireArm

Field Value

FVRFireArm

BackupMuzzle

public Transform BackupMuzzle

Field Value

Transform

BackupPO

public FVRPhysicalObject BackupPO

Field Value

FVRPhysicalObject

CurSelectedOptionIndex

public int CurSelectedOptionIndex

Field Value

int

DoesFlip

public bool DoesFlip

Field Value

bool

ElevationStep

public int ElevationStep

Field Value

int

FlipDown

public float FlipDown

Field Value

float

FlipPart

public Transform FlipPart

Field Value

Transform

FlipUp

public float FlipUp

Field Value

float

OptionTypes

public List<OpticOptionType> OptionTypes

Field Value

List<OpticOptionType>

ScopeCam

public ScopeCam ScopeCam

Field Value

ScopeCam

TargetAimer

public Transform TargetAimer

Field Value

Transform

UI

public OpticUI UI

Field Value

OpticUI

UISpawnPoint

public Transform UISpawnPoint

Field Value

Transform

UsesZoomPiece

public bool UsesZoomPiece

Field Value

bool

WindageStep

public int WindageStep

Field Value

int

ZeroDistanceIndex

public int ZeroDistanceIndex

Field Value

int

ZeroDistances

public List<float> ZeroDistances

Field Value

List<float>

ZoomPiece

public Transform ZoomPiece

Field Value

Transform

ZoomSettings

public List<Amplifier.ZoomSetting> ZoomSettings

Field Value

List<Amplifier.ZoomSetting>

m_zoomSettingIndex

public int m_zoomSettingIndex

Field Value

int

Methods

Awake()

protected override void Awake()

FVRUpdate()

protected override void FVRUpdate()

GoToSetting(int)

public void GoToSetting(int i)

Parameters

i int

OnAttach()

public override void OnAttach()

OnDetach()

public override void OnDetach()

PopulateDefaultZoom()

public void PopulateDefaultZoom()

SetCurSettingDown()

public void SetCurSettingDown()

SetCurSettingUp(bool)

public void SetCurSettingUp(bool cycle)

Parameters

cycle bool

Start()

protected override void Start()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

Zero()

public void Zero()