Class SaveableGunCaseCover
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SaveableGunCaseCover : FVRInteractiveObject
- Inheritance
-
SaveableGunCaseCover
- Inherited Members
Constructors
SaveableGunCaseCover()
public SaveableGunCaseCover()
Fields
ClosedRot
public float ClosedRot
Field Value
Latch1
public SaveableGunCaseLatch Latch1
Field Value
Latch2
public SaveableGunCaseLatch Latch2
Field Value
OpenRot
public float OpenRot
Field Value
Root
public Transform Root
Field Value
- Transform
Methods
IsInteractable()
public override bool IsInteractable()
Returns
IsOpen()
public bool IsOpen()
Returns
SetOpenCloseState(bool)
public void SetOpenCloseState(bool isOpen)
Parameters
isOpen
bool
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand