Table of Contents

Class SaveableGunCaseCover

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class SaveableGunCaseCover : FVRInteractiveObject
Inheritance
SaveableGunCaseCover
Inherited Members

Constructors

SaveableGunCaseCover()

public SaveableGunCaseCover()

Fields

ClosedRot

public float ClosedRot

Field Value

float

Latch1

public SaveableGunCaseLatch Latch1

Field Value

SaveableGunCaseLatch

Latch2

public SaveableGunCaseLatch Latch2

Field Value

SaveableGunCaseLatch

OpenRot

public float OpenRot

Field Value

float

Root

public Transform Root

Field Value

Transform

Methods

IsInteractable()

public override bool IsInteractable()

Returns

bool

IsOpen()

public bool IsOpen()

Returns

bool

SetOpenCloseState(bool)

public void SetOpenCloseState(bool isOpen)

Parameters

isOpen bool

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand