Class SaveableGunCaseLatch
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SaveableGunCaseLatch : FVRInteractiveObject
- Inheritance
-
SaveableGunCaseLatch
- Inherited Members
Constructors
SaveableGunCaseLatch()
public SaveableGunCaseLatch()
Fields
Case
public SaveableGunCase Case
Field Value
Cover
public SaveableGunCaseCover Cover
Field Value
Latch_Close
public AudioEvent Latch_Close
Field Value
Latch_Open
public AudioEvent Latch_Open
Field Value
rotClose
public Vector3 rotClose
Field Value
- Vector3
rotOpen
public Vector3 rotOpen
Field Value
- Vector3
Methods
IsInteractable()
public override bool IsInteractable()
Returns
IsOpen()
public bool IsOpen()
Returns
SimpleInteraction(FVRViveHand)
public override void SimpleInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand