Table of Contents

Class SaveableGunCaseLatch

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class SaveableGunCaseLatch : FVRInteractiveObject
Inheritance
SaveableGunCaseLatch
Inherited Members

Constructors

SaveableGunCaseLatch()

public SaveableGunCaseLatch()

Fields

Case

public SaveableGunCase Case

Field Value

SaveableGunCase

Cover

public SaveableGunCaseCover Cover

Field Value

SaveableGunCaseCover

Latch_Close

public AudioEvent Latch_Close

Field Value

AudioEvent

Latch_Open

public AudioEvent Latch_Open

Field Value

AudioEvent

rotClose

public Vector3 rotClose

Field Value

Vector3

rotOpen

public Vector3 rotOpen

Field Value

Vector3

Methods

IsInteractable()

public override bool IsInteractable()

Returns

bool

IsOpen()

public bool IsOpen()

Returns

bool

SimpleInteraction(FVRViveHand)

public override void SimpleInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand