Class SavedGun
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SavedGun
- Inheritance
-
SavedGun
- Inherited Members
Constructors
SavedGun()
public SavedGun()
Fields
Components
public List<SavedGunComponent> Components
Field Value
DateMade
public DateTime DateMade
Field Value
FileName
public string FileName
Field Value
LoadedRoundsInChambers
public List<FireArmRoundClass> LoadedRoundsInChambers
Field Value
LoadedRoundsInMag
public List<FireArmRoundClass> LoadedRoundsInMag
Field Value
SavedFlags
public List<string> SavedFlags