Class SosigSpawnNode
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SosigSpawnNode : ConfigurablePointsNode
- Inheritance
-
SosigSpawnNode
- Inherited Members
-
Constructors
SosigSpawnNode()
Fields
GO_MaxDist
public GameObject GO_MaxDist
Field Value
- GameObject
GO_MinDist
public GameObject GO_MinDist
Field Value
- GameObject
GO_SpawnEvery
public GameObject GO_SpawnEvery
Field Value
- GameObject
LBL_GoalChannel
public Text LBL_GoalChannel
Field Value
- Text
LBL_MaxDistance
public Text LBL_MaxDistance
Field Value
- Text
LBL_MinDistance
public Text LBL_MinDistance
Field Value
- Text
LBL_PathChannel
public Text LBL_PathChannel
Field Value
- Text
LBL_SpawnEvery
public Text LBL_SpawnEvery
Field Value
- Text
OBS_AutoCleanCorpses
public OptionsPanel_ButtonSet OBS_AutoCleanCorpses
Field Value
- OptionsPanel_ButtonSet
OBS_DistanceLimit
public OptionsPanel_ButtonSet OBS_DistanceLimit
Field Value
- OptionsPanel_ButtonSet
OBS_OrderMode
public OptionsPanel_ButtonSet OBS_OrderMode
Field Value
- OptionsPanel_ButtonSet
OBS_RespectPopCap
public OptionsPanel_ButtonSet OBS_RespectPopCap
Field Value
- OptionsPanel_ButtonSet
OBS_SpawnMode
public OptionsPanel_ButtonSet OBS_SpawnMode
Field Value
- OptionsPanel_ButtonSet
OBS_SpawnOnlyOutOfSight
public OptionsPanel_ButtonSet OBS_SpawnOnlyOutOfSight
Field Value
- OptionsPanel_ButtonSet
Methods
Awake()
protected override void Awake()
CheckIfDeadSosigWasMine(Sosig)
public void CheckIfDeadSosigWasMine(Sosig s)
Parameters
s
Sosig
FVRUpdate()
protected override void FVRUpdate()
public void InitiateInput_GoalChannel()
public void InitiateInput_MaxDistance()
public void InitiateInput_MinDistance()
public void InitiateInput_PathChannel()
public void InitiateInput_SpawnEvery()
OnDestroy()
public override void OnDestroy()
RequestSosig()
public bool RequestSosig()
Returns
- bool
SetAutoCleanCorpsesMode(int)
public void SetAutoCleanCorpsesMode(int i)
Parameters
i
int
SetDistanceLimitMode(int)
public void SetDistanceLimitMode(int i)
Parameters
i
int
SetGoalChannel(string)
public void SetGoalChannel(string s)
Parameters
s
string
SetIntegerValue(string, ref int)
public void SetIntegerValue(string s, ref int ToSet)
Parameters
s
string
ToSet
int
SetMaxDistance(string)
public void SetMaxDistance(string s)
Parameters
s
string
SetMinDistance(string)
public void SetMinDistance(string s)
Parameters
s
string
SetOrderMode(int)
public void SetOrderMode(int i)
Parameters
i
int
SetPathCannel(string)
public void SetPathCannel(string s)
Parameters
s
string
SetSpawnEvery(string)
public void SetSpawnEvery(string s)
Parameters
s
string
SetSpawnOnlyOutOfSightMode(int)
public void SetSpawnOnlyOutOfSightMode(int i)
Parameters
i
int
SetSpawningMode(int)
public void SetSpawningMode(int i)
Parameters
i
int
SetTeamSizeMaxMode(int)
public void SetTeamSizeMaxMode(int i)
Parameters
i
int
TryToSpawnSosig()
public void TryToSpawnSosig()
UpdateUI()
public override void UpdateUI()