Class SosigTestingPanel1
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SosigTestingPanel1 : MonoBehaviour
- Inheritance
-
SosigTestingPanel1
Constructors
SosigTestingPanel1()
public SosigTestingPanel1()
Fields
AssaultPoints_Team1
public List<Transform> AssaultPoints_Team1
Field Value
- List<Transform>
AssaultPoints_Team2
public List<Transform> AssaultPoints_Team2
Field Value
- List<Transform>
BaseTemplate
public SosigConfigTemplate BaseTemplate
Field Value
- SosigConfigTemplate
NumBotsActive
public Text NumBotsActive
Field Value
- Text
RespawnPoints
public List<Transform> RespawnPoints
Field Value
- List<Transform>
SosigGunPrefabs
public List<GameObject> SosigGunPrefabs
Field Value
- List<GameObject>
SosigMats
public List<Material> SosigMats
Field Value
- List<Material>
SosigPrefabs
public List<GameObject> SosigPrefabs
Field Value
- List<GameObject>
SosigSpawningPoint
public Transform[] SosigSpawningPoint
Field Value
- Transform[]
SosigWeapons_Grenades
public List<GameObject> SosigWeapons_Grenades
Field Value
- List<GameObject>
SosigWeapons_Handguns
public List<GameObject> SosigWeapons_Handguns
Field Value
- List<GameObject>
SosigWeapons_Melee
public List<GameObject> SosigWeapons_Melee
Field Value
- List<GameObject>
SosigWeapons_Rifles
public List<GameObject> SosigWeapons_Rifles
Field Value
- List<GameObject>
SosigWeapons_SMGs
public List<GameObject> SosigWeapons_SMGs
Field Value
- List<GameObject>
SosigWeapons_Shield
public List<GameObject> SosigWeapons_Shield
Field Value
- List<GameObject>
SosigWeapons_Shotguns
public List<GameObject> SosigWeapons_Shotguns
Field Value
- List<GameObject>
Sosigcessories_Backpack
public List<GameObject> Sosigcessories_Backpack
Field Value
- List<GameObject>
Sosigcessories_Face
public List<GameObject> Sosigcessories_Face
Field Value
- List<GameObject>
Sosigcessories_Head
public List<GameObject> Sosigcessories_Head
Field Value
- List<GameObject>
Sosigcessories_Helmet
public List<GameObject> Sosigcessories_Helmet
Field Value
- List<GameObject>
Sosigcessories_LowerLink
public List<GameObject> Sosigcessories_LowerLink
Field Value
- List<GameObject>
Sosigcessories_Torso
public List<GameObject> Sosigcessories_Torso
Field Value
- List<GameObject>
Sosigcessories_UpperLink
public List<GameObject> Sosigcessories_UpperLink
Field Value
- List<GameObject>
SpawnPoints_Team1
public List<Transform> SpawnPoints_Team1
Field Value
- List<Transform>
SpawnPoints_Team2
public List<Transform> SpawnPoints_Team2
Field Value
- List<Transform>
Template
public SosigConfigTemplate Template
Field Value
- SosigConfigTemplate
WearableConfig_Team1
public SosigWearableConfig[] WearableConfig_Team1
Field Value
- SosigWearableConfig[]
WearableConfig_Team2
public SosigWearableConfig[] WearableConfig_Team2
Field Value
- SosigWearableConfig[]
m_isTeamFightEnabled
public bool m_isTeamFightEnabled
Field Value
- bool
m_maxTeamSizeTeam1
public int m_maxTeamSizeTeam1
Field Value
- int
m_maxTeamSizeTeam2
public int m_maxTeamSizeTeam2
Field Value
- int
m_team1ArmorMode
public int m_team1ArmorMode
Field Value
- int
m_team1EquipMode
public int m_team1EquipMode
Field Value
- int
m_team2ArmorMode
public int m_team2ArmorMode
Field Value
- int
m_team2EquipMode
public int m_team2EquipMode
Field Value
- int
Methods
ClearSosigGuns()
public void ClearSosigGuns()
ClearSosigs()
public void ClearSosigs()
GetTeamFightGun(int, bool, bool)
public SosigWeapon GetTeamFightGun(int team, bool grenade, bool isShield = false)
Parameters
team
int
grenade
bool
isShield
bool
Returns
- SosigWeapon
SetPlayerHealth(int)
public void SetPlayerHealth(int i)
Parameters
i
int
SetPlayerIFF(int)
public void SetPlayerIFF(int iff)
Parameters
iff
int
SetSosigIFF(int)
public void SetSosigIFF(int iff)
Parameters
iff
int
SetSosigOrder(int)
public void SetSosigOrder(int order)
Parameters
order
int
SetTeam1ArmorMode(int)
public void SetTeam1ArmorMode(int i)
Parameters
i
int
SetTeam1EquipMode(int)
public void SetTeam1EquipMode(int i)
Parameters
i
int
SetTeam2ArmorMode(int)
public void SetTeam2ArmorMode(int i)
Parameters
i
int
SetTeam2EquipMode(int)
public void SetTeam2EquipMode(int i)
Parameters
i
int
SetTeamSizeTeam1(int)
public void SetTeamSizeTeam1(int i)
Parameters
i
int
SetTeamSizeTeam2(int)
public void SetTeamSizeTeam2(int i)
Parameters
i
int
Spawn1Sosigs()
public void Spawn1Sosigs()
Spawn5Sosigs()
public void Spawn5Sosigs()
SpawnRandomSosigun()
public void SpawnRandomSosigun()
SpawnSosigun(int)
public void SpawnSosigun(int gun)
Parameters
gun
int
TeamFight_Disabled()
public void TeamFight_Disabled()
TeamFight_Enabled()
public void TeamFight_Enabled()
Update()