Table of Contents

Class SosigWearable

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class SosigWearable : MonoBehaviour, IFVRDamageable
Inheritance
SosigWearable
Implements
Derived

Constructors

SosigWearable()

public SosigWearable()

Fields

BluntDamageTransmission

public float BluntDamageTransmission

Field Value

float

ColBluntDamageMult

public float ColBluntDamageMult

Field Value

float

Cols

public List<Collider> Cols

Field Value

List<Collider>

IsLodgeable

public bool IsLodgeable

Field Value

bool

IsStabbable

public bool IsStabbable

Field Value

bool

L

public SosigLink L

Field Value

SosigLink

MeleeDamMult_Blunt

public float MeleeDamMult_Blunt

Field Value

float

MeleeDamMult_Cutting

public float MeleeDamMult_Cutting

Field Value

float

MeleeDamMult_Piercing

public float MeleeDamMult_Piercing

Field Value

float

OverrideRendMain

public Renderer OverrideRendMain

Field Value

Renderer

S

public Sosig S

Field Value

Sosig

WeakPointVolumes

public List<SosigWearable.WearableBallisticWeakPoint> WeakPointVolumes

Field Value

List<SosigWearable.WearableBallisticWeakPoint>

Methods

Damage(Damage)

public virtual void Damage(Damage d)

Parameters

d Damage

Hide()

public void Hide()
public void RegisterWearable(SosigLink l)

Parameters

l SosigLink

SetCols()

public void SetCols()

Show()

public void Show()

Start()

public virtual void Start()