Class SosigWearable
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SosigWearable : MonoBehaviour, IFVRDamageable
- Inheritance
-
SosigWearable
- Implements
-
- Derived
-
Constructors
SosigWearable()
Fields
BluntDamageTransmission
public float BluntDamageTransmission
Field Value
- float
ColBluntDamageMult
public float ColBluntDamageMult
Field Value
- float
Cols
public List<Collider> Cols
Field Value
- List<Collider>
IsLodgeable
Field Value
- bool
IsStabbable
Field Value
- bool
L
Field Value
- SosigLink
MeleeDamMult_Blunt
public float MeleeDamMult_Blunt
Field Value
- float
MeleeDamMult_Cutting
public float MeleeDamMult_Cutting
Field Value
- float
MeleeDamMult_Piercing
public float MeleeDamMult_Piercing
Field Value
- float
OverrideRendMain
public Renderer OverrideRendMain
Field Value
- Renderer
S
Field Value
- Sosig
WeakPointVolumes
public List<SosigWearable.WearableBallisticWeakPoint> WeakPointVolumes
Field Value
- List<SosigWearable.WearableBallisticWeakPoint>
Methods
Damage(Damage)
public virtual void Damage(Damage d)
Parameters
d
Damage
Hide()
RegisterWearable(SosigLink)
public void RegisterWearable(SosigLink l)
Parameters
l
SosigLink
SetCols()
Show()
Start()
public virtual void Start()