Class SpeedloaderChamber
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SpeedloaderChamber : MonoBehaviour
- Inheritance
-
SpeedloaderChamber
Constructors
SpeedloaderChamber()
public SpeedloaderChamber()
Fields
Col
Field Value
- Collider
Filter
Field Value
- MeshFilter
IsLoaded
Field Value
- bool
IsSpent
Field Value
- bool
LoadedClass
public FireArmRoundClass LoadedClass
Field Value
- FireArmRoundClass
LoadedRenderer
public Renderer LoadedRenderer
Field Value
- Renderer
SpeedLoader
public Speedloader SpeedLoader
Field Value
- Speedloader
Type
public FireArmRoundType Type
Field Value
- FireArmRoundType
Methods
Load(FireArmRoundClass, bool)
public void Load(FireArmRoundClass rclass, bool playSound = false)
Parameters
rclass
FireArmRoundClass
playSound
bool
LoadEmpty(FireArmRoundClass, bool)
public void LoadEmpty(FireArmRoundClass rclass, bool playSound = false)
Parameters
rclass
FireArmRoundClass
playSound
bool
Unload()
public FireArmRoundClass Unload()
Returns
- FireArmRoundClass
UpdateViz()