Table of Contents

Class SpeedloaderChamber

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class SpeedloaderChamber : MonoBehaviour
Inheritance
SpeedloaderChamber

Constructors

SpeedloaderChamber()

public SpeedloaderChamber()

Fields

Col

public Collider Col

Field Value

Collider

Filter

public MeshFilter Filter

Field Value

MeshFilter

IsLoaded

public bool IsLoaded

Field Value

bool

IsSpent

public bool IsSpent

Field Value

bool

LoadedClass

public FireArmRoundClass LoadedClass

Field Value

FireArmRoundClass

LoadedRenderer

public Renderer LoadedRenderer

Field Value

Renderer

SpeedLoader

public Speedloader SpeedLoader

Field Value

Speedloader

Type

public FireArmRoundType Type

Field Value

FireArmRoundType

Methods

Load(FireArmRoundClass, bool)

public void Load(FireArmRoundClass rclass, bool playSound = false)

Parameters

rclass FireArmRoundClass
playSound bool

LoadEmpty(FireArmRoundClass, bool)

public void LoadEmpty(FireArmRoundClass rclass, bool playSound = false)

Parameters

rclass FireArmRoundClass
playSound bool

Unload()

public FireArmRoundClass Unload()

Returns

FireArmRoundClass

UpdateViz()

public void UpdateViz()