Class TAH_ReticleContact
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TAH_ReticleContact : MonoBehaviour
- Inheritance
-
TAH_ReticleContact
Constructors
public TAH_ReticleContact()
Fields
Field Value
- Transform
public MeshFilter M_Arrow
Field Value
- MeshFilter
public MeshFilter M_BasePlate
Field Value
- MeshFilter
Field Value
- MeshFilter
public MeshFilter M_Vertical
Field Value
- MeshFilter
public List<Material> Mats_Arrow
Field Value
- List<Material>
public List<Material> Mats_Arrow_Visited
Field Value
- List<Material>
public List<Material> Mats_Icon
Field Value
- List<Material>
public List<Material> Mats_Icon_Visited
Field Value
- List<Material>
public List<Mesh> Meshes_Arrow
Field Value
- List<Mesh>
public List<Mesh> Meshes_Icon
Field Value
- List<Mesh>
Field Value
- Renderer
public Renderer R_BasePlate
Field Value
- Renderer
Field Value
- Renderer
public Renderer R_Vertical
Field Value
- Renderer
Field Value
- bool
public TAH_ReticleContact.ContactState State
Field Value
- TAH_ReticleContact.ContactState
public Transform TrackedTransform
Field Value
- Transform
public TAH_ReticleContact.ContactType Type
Field Value
- TAH_ReticleContact.ContactType
public bool UsesVerticality
Field Value
- bool
public Transform Vertical
Field Value
- Transform
Methods
public void InitContact(TAH_ReticleContact.ContactType type, Transform trackedTransform, float range)
Parameters
type
TAH_ReticleContact.ContactType
trackedTransform
Transform
range
float
public void SetVisited(bool b)
Parameters
b
bool
public bool Tick(Vector3 cPoint)
Parameters
cPoint
Vector3
Returns
- bool