Class TAH_SupplyPoint
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TAH_SupplyPoint : MonoBehaviour
- Inheritance
-
TAH_SupplyPoint
Constructors
TAH_SupplyPoint()
Fields
BotAttackSpawnPoints
public Transform[] BotAttackSpawnPoints
Field Value
- Transform[]
BotSpawnPoints
public Transform[] BotSpawnPoints
Field Value
- Transform[]
CrateLarge
public TAH_WeaponCrate CrateLarge
Field Value
- TAH_WeaponCrate
CrateSmall
public TAH_WeaponCrate CrateSmall
Field Value
- TAH_WeaponCrate
NavGroup
public wwBotWurstNavPointGroup NavGroup
Field Value
- wwBotWurstNavPointGroup
PlayerSpawnPoint
public Transform PlayerSpawnPoint
Field Value
- Transform
SpawnPoint_Large1
public Transform SpawnPoint_Large1
Field Value
- Transform
SpawnPoint_Large2
public Transform SpawnPoint_Large2
Field Value
- Transform
SpawnPoint_MeleeWeapon
public Transform SpawnPoint_MeleeWeapon
Field Value
- Transform
SpawnPos_CrateLarge
public Transform SpawnPos_CrateLarge
Field Value
- Transform
SpawnPos_CrateSmall
public Transform SpawnPos_CrateSmall
Field Value
- Transform
SpawnPos_PowerUp
public Transform SpawnPos_PowerUp
Field Value
- Transform