Table of Contents

Class TG_Pointer

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class TG_Pointer : ToolGun
Inheritance
TG_Pointer
Inherited Members

Constructors

TG_Pointer()

public TG_Pointer()

Fields

AudEvent_Delete

public AudioEvent AudEvent_Delete

Field Value

AudioEvent

AudEvent_Deselect

public AudioEvent AudEvent_Deselect

Field Value

AudioEvent

AudEvent_Place

public AudioEvent AudEvent_Place

Field Value

AudioEvent

AudEvent_Select

public AudioEvent AudEvent_Select

Field Value

AudioEvent

Dial

public Transform Dial

Field Value

Transform

Gizmo_CanPlace

public Transform Gizmo_CanPlace

Field Value

Transform

Gizmo_CantPlace

public Transform Gizmo_CantPlace

Field Value

Transform

Mode

public TG_Pointer.PointerMode Mode

Field Value

TG_Pointer.PointerMode

PlacementBoundsPrefab

public GameObject PlacementBoundsPrefab

Field Value

GameObject

PlacementBoundsRenderer

public TG_Bounds PlacementBoundsRenderer

Field Value

TG_Bounds

Prefab_CanPlace

public GameObject Prefab_CanPlace

Field Value

GameObject

Prefab_CantPlace

public GameObject Prefab_CantPlace

Field Value

GameObject

Prefab_TGLine

public GameObject Prefab_TGLine

Field Value

GameObject

Prefab_TGLineFacing

public GameObject Prefab_TGLineFacing

Field Value

GameObject

Prefab_TGPoint

public GameObject Prefab_TGPoint

Field Value

GameObject

SelectionLaser

public Transform SelectionLaser

Field Value

Transform

SelectionRange

public float SelectionRange

Field Value

float

ThumbDialXRots

public List<float> ThumbDialXRots

Field Value

List<float>

Thumbbutton

public Transform Thumbbutton

Field Value

Transform

Thumbbutton_In

public Vector3 Thumbbutton_In

Field Value

Vector3

Thumbbutton_Out

public Vector3 Thumbbutton_Out

Field Value

Vector3

Tool

public TG_Pointer.PointerTool Tool

Field Value

TG_Pointer.PointerTool

Methods

Awake()

protected override void Awake()

ClearFunction()

public override void ClearFunction()

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

FVRUpdate()

protected override void FVRUpdate()

OnDestroy()

public override void OnDestroy()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand