Class TNH_CharacterDef.LoadoutEntry
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TNH_CharacterDef.LoadoutEntry
- Inheritance
-
TNH_CharacterDef.LoadoutEntry
- Inherited Members
-
Constructors
LoadoutEntry()
Fields
AmmoObjectOverride
public FVRObject AmmoObjectOverride
Field Value
- FVRObject
ListOverride
public List<FVRObject> ListOverride
Field Value
- List<FVRObject>
Num_Mags_SL_Clips
public int Num_Mags_SL_Clips
Field Value
- int
Num_Rounds
Field Value
- int
TableDefs
public List<ObjectTableDef> TableDefs
Field Value
- List<ObjectTableDef>