Table of Contents

Class TNH_DestructibleBarrierPoint

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class TNH_DestructibleBarrierPoint : MonoBehaviour
Inheritance
TNH_DestructibleBarrierPoint

Constructors

TNH_DestructibleBarrierPoint()

public TNH_DestructibleBarrierPoint()

Fields

BarrierDataSets

public List<TNH_DestructibleBarrierPoint.BarrierDataSet> BarrierDataSets

Field Value

List<TNH_DestructibleBarrierPoint.BarrierDataSet>

CoverPoints

public List<AICoverPoint> CoverPoints

Field Value

List<AICoverPoint>

Obstacle

public NavMeshObstacle Obstacle

Field Value

NavMeshObstacle

ShouldDebug

public bool ShouldDebug

Field Value

bool

TestingDataIndex

public int TestingDataIndex

Field Value

int

Methods

BakePoints()

public void BakePoints()

BarrierDestroyed()

public void BarrierDestroyed()

DebugOff()

public void DebugOff()

DebugOn()

public void DebugOn()

DeleteBarrier()

public void DeleteBarrier()

Init()

public void Init()

IsBarrierActive()

public bool IsBarrierActive()

Returns

bool

LowerBarrierThenDestroy()

public void LowerBarrierThenDestroy()

SpawnRandomBarrier()

public bool SpawnRandomBarrier()

Returns

bool

TestSwapData()

public void TestSwapData()