Class TNH_DestructibleBarrierPoint
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TNH_DestructibleBarrierPoint : MonoBehaviour
- Inheritance
-
TNH_DestructibleBarrierPoint
Constructors
TNH_DestructibleBarrierPoint()
public TNH_DestructibleBarrierPoint()
Fields
BarrierDataSets
public List<TNH_DestructibleBarrierPoint.BarrierDataSet> BarrierDataSets
Field Value
- List<TNH_DestructibleBarrierPoint.BarrierDataSet>
CoverPoints
public List<AICoverPoint> CoverPoints
Field Value
- List<AICoverPoint>
Obstacle
public NavMeshObstacle Obstacle
Field Value
- NavMeshObstacle
ShouldDebug
Field Value
- bool
TestingDataIndex
public int TestingDataIndex
Field Value
- int
Methods
BakePoints()
BarrierDestroyed()
public void BarrierDestroyed()
DebugOff()
DebugOn()
DeleteBarrier()
public void DeleteBarrier()
Init()
IsBarrierActive()
public bool IsBarrierActive()
Returns
- bool
LowerBarrierThenDestroy()
public void LowerBarrierThenDestroy()
SpawnRandomBarrier()
public bool SpawnRandomBarrier()
Returns
- bool
TestSwapData()
public void TestSwapData()