Class TNH_ObjectConstructorIcon
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TNH_ObjectConstructorIcon : MonoBehaviour
- Inheritance
-
TNH_ObjectConstructorIcon
Constructors
TNH_ObjectConstructorIcon()
public TNH_ObjectConstructorIcon()
Fields
Cost
Field Value
- int
Costs
public List<GameObject> Costs
Field Value
- List<GameObject>
Image
Field Value
- Image
Sprite_Accept
public Sprite Sprite_Accept
Field Value
- Sprite
Sprite_Cancel
public Sprite Sprite_Cancel
Field Value
- Sprite
State
public TNH_ObjectConstructorIcon.IconState State
Field Value
- TNH_ObjectConstructorIcon.IconState
Methods
Init()
SetOption(IconState, Sprite, int)
public void SetOption(TNH_ObjectConstructorIcon.IconState state, Sprite s, int cost)
Parameters
state
TNH_ObjectConstructorIcon.IconState
s
Sprite
cost
int