Class TR_SpikeCeilingController
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TR_SpikeCeilingController : MonoBehaviour, IRoomTriggerable
- Inheritance
-
TR_SpikeCeilingController
- Implements
-
Constructors
TR_SpikeCeilingController()
public TR_SpikeCeilingController()
Fields
Bases
public TR_SpikeCeilingBase[] Bases
Field Value
- TR_SpikeCeilingBase[]
CeilingAudio
public AudioSource CeilingAudio
Field Value
- AudioSource
ExpandClip
public AudioClip ExpandClip
Field Value
- AudioClip
MyLight
public AlloyAreaLight MyLight
Field Value
- AlloyAreaLight
RetractClip
public AudioClip RetractClip
Field Value
- AudioClip
RumblingAudio
public AudioSource RumblingAudio
Field Value
- AudioSource
SpikeCeilingPlatePrefab
public GameObject SpikeCeilingPlatePrefab
Field Value
- GameObject
Methods
Init(int, RedRoom)
public void Init(int roomTileSize, RedRoom room)
Parameters
roomTileSize
int
room
RedRoom
SetRoom(RedRoom)
public void SetRoom(RedRoom room)
Parameters
room
RedRoom
Update()