Table of Contents

Class TR_SpikeCeilingController

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class TR_SpikeCeilingController : MonoBehaviour, IRoomTriggerable
Inheritance
TR_SpikeCeilingController
Implements

Constructors

TR_SpikeCeilingController()

public TR_SpikeCeilingController()

Fields

Bases

public TR_SpikeCeilingBase[] Bases

Field Value

TR_SpikeCeilingBase[]

CeilingAudio

public AudioSource CeilingAudio

Field Value

AudioSource

ExpandClip

public AudioClip ExpandClip

Field Value

AudioClip

MyLight

public AlloyAreaLight MyLight

Field Value

AlloyAreaLight

RetractClip

public AudioClip RetractClip

Field Value

AudioClip

RumblingAudio

public AudioSource RumblingAudio

Field Value

AudioSource

SpikeCeilingPlatePrefab

public GameObject SpikeCeilingPlatePrefab

Field Value

GameObject

Methods

Init(int, RedRoom)

public void Init(int roomTileSize, RedRoom room)

Parameters

roomTileSize int
room RedRoom

SetRoom(RedRoom)

public void SetRoom(RedRoom room)

Parameters

room RedRoom

Update()

public void Update()