Table of Contents

Class TR_SpinJackRoom

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class TR_SpinJackRoom : MonoBehaviour, IRoomTriggerable
Inheritance
TR_SpinJackRoom
Implements

Constructors

TR_SpinJackRoom()

public TR_SpinJackRoom()

Fields

JackSpawns_Size2

public Transform[] JackSpawns_Size2

Field Value

Transform[]

JackSpawns_Size3

public Transform[] JackSpawns_Size3

Field Value

Transform[]

JackSpawns_Size4

public Transform[] JackSpawns_Size4

Field Value

Transform[]

MyLight

public AlloyAreaLight MyLight

Field Value

AlloyAreaLight

SpinJackPrefabs

public GameObject[] SpinJackPrefabs

Field Value

GameObject[]

Methods

Init(int, RedRoom)

public void Init(int roomTileSize, RedRoom room)

Parameters

roomTileSize int
room RedRoom

SetRoom(RedRoom)

public void SetRoom(RedRoom room)

Parameters

room RedRoom

Start()

public void Start()

Update()

public void Update()