Class ToolBoxDrawerBay
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class ToolBoxDrawerBay
- Inheritance
-
ToolBoxDrawerBay
- Inherited Members
-
Constructors
public ToolBoxDrawerBay()
Fields
public GameObject ActualPrefab
Field Value
- GameObject
public Material ProxyMat_Holstered
Field Value
- Material
public Material ProxyMat_Out
Field Value
- Material
public GameObject ProxyPrefab
Field Value
- GameObject
public FVRPhysicalObject SpawnedObject
Field Value
- FVRPhysicalObject
public Renderer SpawnedProxy
Field Value
- Renderer
Methods
public bool IsGrabbable()
Returns
- bool
public void ReturnObject()
public void SetDrawer(ToolBoxDrawer d)
Parameters
d
ToolBoxDrawer
public void Update(float proxyZ)
Parameters
proxyZ
float