Table of Contents

Class ZosigContainer

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class ZosigContainer : MonoBehaviour
Inheritance
ZosigContainer
Derived

Constructors

ZosigContainer()

public ZosigContainer()

Fields

FlagToSet

public string FlagToSet

Field Value

string

SetFlagOnOpenDestroy

public bool SetFlagOnOpenDestroy

Field Value

bool

ValueToSet

public int ValueToSet

Field Value

int

m_containsItems

protected bool m_containsItems

Field Value

bool

m_isOpen

protected bool m_isOpen

Field Value

bool

m_spawnedObjects

protected List<GameObject> m_spawnedObjects

Field Value

List<GameObject>

m_storedObject1

protected FVRObject m_storedObject1

Field Value

FVRObject

Methods

FlagOpen()

public void FlagOpen()

PlaceObjectsInContainer(FVRObject, int, int)

public virtual void PlaceObjectsInContainer(FVRObject obj1, int minAmmo = -1, int maxAmmo = 30)

Parameters

obj1 FVRObject
minAmmo int
maxAmmo int

TestForReset()

public void TestForReset()