Class ZosigContainer
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class ZosigContainer : MonoBehaviour
- Inheritance
-
ZosigContainer
- Derived
-
Constructors
ZosigContainer()
Fields
FlagToSet
Field Value
- string
SetFlagOnOpenDestroy
public bool SetFlagOnOpenDestroy
Field Value
- bool
ValueToSet
Field Value
- int
m_containsItems
protected bool m_containsItems
Field Value
- bool
m_isOpen
Field Value
- bool
m_spawnedObjects
protected List<GameObject> m_spawnedObjects
Field Value
- List<GameObject>
m_storedObject1
protected FVRObject m_storedObject1
Field Value
- FVRObject
Methods
FlagOpen()
PlaceObjectsInContainer(FVRObject, int, int)
public virtual void PlaceObjectsInContainer(FVRObject obj1, int minAmmo = -1, int maxAmmo = 30)
Parameters
obj1
FVRObject
minAmmo
int
maxAmmo
int
TestForReset()
public void TestForReset()