Class ZosigContainer_WeaponCase
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class ZosigContainer_WeaponCase : ZosigContainer
- Inheritance
-
ZosigContainer_WeaponCase
- Inherited Members
-
Constructors
ZosigContainer_WeaponCase()
public ZosigContainer_WeaponCase()
Fields
Cover
public GunCase_Cover Cover
Field Value
- GunCase_Cover
Latches
public List<GunCase_Latch> Latches
Field Value
- List<GunCase_Latch>
Point_Gun
public Transform Point_Gun
Field Value
- Transform
Points_Attachment
public List<Transform> Points_Attachment
Field Value
- List<Transform>
Points_Cartridge
public List<Transform> Points_Cartridge
Field Value
- List<Transform>
Points_MagClipSpeedloader
public List<Transform> Points_MagClipSpeedloader
Field Value
- List<Transform>
UsesLatches
Field Value
- bool
Methods
LoadIntoCrate(FVRObject, int, int)
public void LoadIntoCrate(FVRObject obj, int minAmmo, int maxAmmo)
Parameters
obj
FVRObject
minAmmo
int
maxAmmo
int
PlaceObjectsInContainer(FVRObject, int, int)
public override void PlaceObjectsInContainer(FVRObject obj1, int minAmmo = -1, int maxAmmo = 30)
Parameters
obj1
FVRObject
minAmmo
int
maxAmmo
int
SetMagMinMax(int, int)
public void SetMagMinMax(int min, int max)
Parameters
min
int
max
int