Table of Contents

Class ZosigContainer_WeaponCase

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class ZosigContainer_WeaponCase : ZosigContainer
Inheritance
ZosigContainer_WeaponCase
Inherited Members

Constructors

ZosigContainer_WeaponCase()

public ZosigContainer_WeaponCase()

Fields

Cover

public GunCase_Cover Cover

Field Value

GunCase_Cover

Latches

public List<GunCase_Latch> Latches

Field Value

List<GunCase_Latch>

Point_Gun

public Transform Point_Gun

Field Value

Transform

Points_Attachment

public List<Transform> Points_Attachment

Field Value

List<Transform>

Points_Cartridge

public List<Transform> Points_Cartridge

Field Value

List<Transform>

Points_MagClipSpeedloader

public List<Transform> Points_MagClipSpeedloader

Field Value

List<Transform>

UsesLatches

public bool UsesLatches

Field Value

bool

Methods

LoadIntoCrate(FVRObject, int, int)

public void LoadIntoCrate(FVRObject obj, int minAmmo, int maxAmmo)

Parameters

obj FVRObject
minAmmo int
maxAmmo int

PlaceObjectsInContainer(FVRObject, int, int)

public override void PlaceObjectsInContainer(FVRObject obj1, int minAmmo = -1, int maxAmmo = 30)

Parameters

obj1 FVRObject
minAmmo int
maxAmmo int

SetMagMinMax(int, int)

public void SetMagMinMax(int min, int max)

Parameters

min int
max int