Class ZosigFlagManager
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class ZosigFlagManager : MonoBehaviour
- Inheritance
-
ZosigFlagManager
Constructors
ZosigFlagManager()
public ZosigFlagManager()
Fields
DebugPrintEnabled
public bool DebugPrintEnabled
Field Value
- bool
ResetFlagsOnGameStart
public List<string> ResetFlagsOnGameStart
Field Value
- List<string>
TestingStartFlags
public List<ZosigFlagManager.TestingFlagPreset> TestingStartFlags
Field Value
- List<ZosigFlagManager.TestingFlagPreset>
Methods
AddToFlag(string, int)
public void AddToFlag(string flag, int val)
Parameters
flag
string
val
int
ContainsKey(string)
public bool ContainsKey(string key)
Parameters
key
string
Returns
- bool
GetFlagValue(string)
public int GetFlagValue(string flag)
Parameters
flag
string
Returns
- int
GetNumEntries()
public int GetNumEntries()
Returns
- int
Init()
IsFlag(string)
public bool IsFlag(string flag)
Parameters
flag
string
Returns
- bool
OnDestroy()
PlayerDeathSaveToSaveFile()
public void PlayerDeathSaveToSaveFile()
PrintAll()
Save()
SetFlag(string, bool)
public void SetFlag(string flag, bool val)
Parameters
flag
string
val
bool
SetFlag(string, int)
public void SetFlag(string flag, int val)
Parameters
flag
string
val
int
SetFlagMaxBlend(string, int)
public void SetFlagMaxBlend(string flag, int val)
Parameters
flag
string
val
int
SubstractFromFlag(string, int)
public bool SubstractFromFlag(string flag, int val)
Parameters
flag
string
val
int
Returns
- bool