Class ZosigMusicController
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class ZosigMusicController : MonoBehaviour
- Inheritance
-
ZosigMusicController
Constructors
ZosigMusicController()
public ZosigMusicController()
Fields
StateEvents
public List<string> StateEvents
Field Value
- List<string>
Tracks
public List<ZosigMusicController.ZosigTrack> Tracks
Field Value
- List<ZosigMusicController.ZosigTrack>
musictracks
public List<EventInstance> musictracks
Field Value
- List<EventInstance>
Methods
DeadSosigDetected(Sosig)
public void DeadSosigDetected(Sosig s)
Parameters
s
Sosig
Init()
Initialize()
PlayerTookDamage(float)
public void PlayerTookDamage(float percent)
Parameters
percent
float
SetIntParameter(EventInstance, string, float)
public void SetIntParameter(EventInstance e, string s, float f)
Parameters
e
EventInstance
s
string
f
float
SetIntParameterByIndex(int, string, float)
public void SetIntParameterByIndex(int i, string s, float f)
Parameters
i
int
s
string
f
float
SetIntensity(float)
public void SetIntensity(float intensity)
Parameters
intensity
float
SetMasterVolume(float)
public void SetMasterVolume(float i)
Parameters
i
float
ShotFired(FVRFireArm)
public void ShotFired(FVRFireArm firearm)
Parameters
firearm
FVRFireArm
Start()
StopEventByIndex(int, bool)
public void StopEventByIndex(int i, bool shouldDeadStop)
Parameters
i
int
shouldDeadStop
bool
SwitchToTrack(ZosigTrackName)
public void SwitchToTrack(ZosigMusicController.ZosigTrackName track)
Parameters
track
ZosigMusicController.ZosigTrackName
Tick(float)
public void Tick(float t)
Parameters
t
float