Table of Contents

Class ZosigMusicController

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class ZosigMusicController : MonoBehaviour
Inheritance
ZosigMusicController

Constructors

ZosigMusicController()

public ZosigMusicController()

Fields

StateEvents

public List<string> StateEvents

Field Value

List<string>

Tracks

public List<ZosigMusicController.ZosigTrack> Tracks

Field Value

List<ZosigMusicController.ZosigTrack>

musictracks

public List<EventInstance> musictracks

Field Value

List<EventInstance>

Methods

DeadSosigDetected(Sosig)

public void DeadSosigDetected(Sosig s)

Parameters

s Sosig

Init()

public void Init()

Initialize()

public void Initialize()

PlayerTookDamage(float)

public void PlayerTookDamage(float percent)

Parameters

percent float

SetIntParameter(EventInstance, string, float)

public void SetIntParameter(EventInstance e, string s, float f)

Parameters

e EventInstance
s string
f float

SetIntParameterByIndex(int, string, float)

public void SetIntParameterByIndex(int i, string s, float f)

Parameters

i int
s string
f float

SetIntensity(float)

public void SetIntensity(float intensity)

Parameters

intensity float

SetMasterVolume(float)

public void SetMasterVolume(float i)

Parameters

i float

ShotFired(FVRFireArm)

public void ShotFired(FVRFireArm firearm)

Parameters

firearm FVRFireArm

Start()

public void Start()

StopEventByIndex(int, bool)

public void StopEventByIndex(int i, bool shouldDeadStop)

Parameters

i int
shouldDeadStop bool

SwitchToTrack(ZosigTrackName)

public void SwitchToTrack(ZosigMusicController.ZosigTrackName track)

Parameters

track ZosigMusicController.ZosigTrackName

Tick(float)

public void Tick(float t)

Parameters

t float