Class eSlab
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class eSlab : FVRPhysicalObject
- Inheritance
-
eSlab
- Inherited Members
Constructors
eSlab()
public eSlab()
Fields
Aud
public AudioSource Aud
Field Value
- AudioSource
DiscEjectPoint
public Transform DiscEjectPoint
Field Value
- Transform
ParkManager
public wwParkManager ParkManager
Field Value
ProxyDisc
public GameObject ProxyDisc
Field Value
- GameObject
TargetSprites
public Image[] TargetSprites
Field Value
- Image[]
insertCooldown
public float insertCooldown
Field Value
Methods
Awake()
protected override void Awake()
FVRUpdate()
protected override void FVRUpdate()
LoadDisc(eSlabDisc)
public bool LoadDisc(eSlabDisc disc)
Parameters
disc
eSlabDisc
Returns
UpdateSprites(Sprite, Sprite, Sprite, Sprite)
public void UpdateSprites(Sprite sa, Sprite sb, Sprite sc, Sprite sd)
Parameters
sa
Spritesb
Spritesc
Spritesd
Sprite