Table of Contents

Class eSlab

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class eSlab : FVRPhysicalObject
Inheritance
eSlab
Inherited Members

Constructors

eSlab()

public eSlab()

Fields

Aud

public AudioSource Aud

Field Value

AudioSource

DiscEjectPoint

public Transform DiscEjectPoint

Field Value

Transform

ParkManager

public wwParkManager ParkManager

Field Value

wwParkManager

ProxyDisc

public GameObject ProxyDisc

Field Value

GameObject

TargetSprites

public Image[] TargetSprites

Field Value

Image[]

insertCooldown

public float insertCooldown

Field Value

float

Methods

Awake()

protected override void Awake()

FVRUpdate()

protected override void FVRUpdate()

LoadDisc(eSlabDisc)

public bool LoadDisc(eSlabDisc disc)

Parameters

disc eSlabDisc

Returns

bool

UpdateSprites(Sprite, Sprite, Sprite, Sprite)

public void UpdateSprites(Sprite sa, Sprite sb, Sprite sc, Sprite sd)

Parameters

sa Sprite
sb Sprite
sc Sprite
sd Sprite