Table of Contents

Class wwParkManager

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class wwParkManager : MonoBehaviour
Inheritance
wwParkManager

Constructors

wwParkManager()

public wwParkManager()

Fields

BotManager

public wwBotManager BotManager

Field Value

wwBotManager

EventPuzzles

public wwEventPuzzle[] EventPuzzles

Field Value

wwEventPuzzle[]

FinaleManager

public wwFinaleManager FinaleManager

Field Value

wwFinaleManager

HorseshoeManager

public wwHorseShoeGame HorseshoeManager

Field Value

wwHorseShoeGame

KeyPrefab

public GameObject KeyPrefab

Field Value

GameObject

PASystem

public wwPASystem PASystem

Field Value

wwPASystem

RewardChests

public wwRewardChest[] RewardChests

Field Value

wwRewardChest[]

Rewards

public wwParkManager.wwReward[] Rewards

Field Value

wwReward[]

TargetManager

public wwTargetManager TargetManager

Field Value

wwTargetManager

Methods

ExplodeBullet()

public void ExplodeBullet()

RegisterBotStateChange(int, int)

public void RegisterBotStateChange(int botIndex, int state)

Parameters

botIndex int
state int

RegisterCashChange()

public void RegisterCashChange()

RegisterDoorStateChange(int, int)

public void RegisterDoorStateChange(int door, int state)

Parameters

door int
state int

RegisterEventPuzzleChange(int, int)

public void RegisterEventPuzzleChange(int index, int state)

Parameters

index int
state int

RegisterHorseshoeCompletion(int)

public void RegisterHorseshoeCompletion(int i)

Parameters

i int

RegisterKeyStateChange(int, int)

public void RegisterKeyStateChange(int index, int newState)

Parameters

index int
newState int

RegisterNextBotToSpawn(int)

public void RegisterNextBotToSpawn(int bot)

Parameters

bot int

RegisterRewardChestStateChange(int, int)

public void RegisterRewardChestStateChange(int index, int newState)

Parameters

index int
newState int

RegisterTargetPuzzleSafeStateChange(int, int)

public void RegisterTargetPuzzleSafeStateChange(int puzzle, int newState)

Parameters

puzzle int
newState int

RegisterTargetPuzzleStateChange(int, int)

public void RegisterTargetPuzzleStateChange(int puzzle, int newState)

Parameters

puzzle int
newState int

UnlockChest(int)

public void UnlockChest(int index)

Parameters

index int