Class wwGatlingGunHandle
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class wwGatlingGunHandle : FVRInteractiveObject
- Inheritance
-
wwGatlingGunHandle
- Inherited Members
Constructors
wwGatlingGunHandle()
public wwGatlingGunHandle()
Fields
Gun
public wwGatlingGun Gun
Field Value
YUpTarget
public Transform YUpTarget
Field Value
- Transform
m_isCrankHeld
public bool m_isCrankHeld
Field Value
Methods
Awake()
protected override void Awake()
BeginInteraction(FVRViveHand)
public override void BeginInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand