Class wwPASystem
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class wwPASystem : MonoBehaviour
- Inheritance
-
wwPASystem
Constructors
wwPASystem()
Fields
AudioSource
public AudioSource AudioSource
Field Value
- AudioSource
PASourcePoints
public List<Transform> PASourcePoints
Field Value
- List<Transform>
PA_Announcement
public AudioClip[] PA_Announcement
Field Value
- AudioClip[]
PA_Jingle
public AudioClip PA_Jingle
Field Value
- AudioClip
PianoMusic
public AudioClip[] PianoMusic
Field Value
- AudioClip[]
Player
Field Value
- Transform
State
public wwPASystem.PA_State State
Field Value
- wwPASystem.PA_State
Methods
Awake()
DestroySpeaker(wwExplodeableSpeaker)
public void DestroySpeaker(wwExplodeableSpeaker s)
Parameters
s
wwExplodeableSpeaker
DisEngageSilentMode()
public void DisEngageSilentMode()
DisEngageSuppressedMode()
public void DisEngageSuppressedMode()
EngageSilentMode()
public void EngageSilentMode()
EngageStandardMode()
public void EngageStandardMode()
EngageSuppressedMode()
public void EngageSuppressedMode()