Table of Contents

Class wwPASystem

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class wwPASystem : MonoBehaviour
Inheritance
wwPASystem

Constructors

wwPASystem()

public wwPASystem()

Fields

AudioSource

public AudioSource AudioSource

Field Value

AudioSource

PASourcePoints

public List<Transform> PASourcePoints

Field Value

List<Transform>

PA_Announcement

public AudioClip[] PA_Announcement

Field Value

AudioClip[]

PA_Jingle

public AudioClip PA_Jingle

Field Value

AudioClip

PianoMusic

public AudioClip[] PianoMusic

Field Value

AudioClip[]

Player

public Transform Player

Field Value

Transform

State

public wwPASystem.PA_State State

Field Value

wwPASystem.PA_State

Methods

Awake()

public void Awake()

DestroySpeaker(wwExplodeableSpeaker)

public void DestroySpeaker(wwExplodeableSpeaker s)

Parameters

s wwExplodeableSpeaker

DisEngageSilentMode()

public void DisEngageSilentMode()

DisEngageSuppressedMode()

public void DisEngageSuppressedMode()

EngageSilentMode()

public void EngageSilentMode()

EngageStandardMode()

public void EngageStandardMode()

EngageSuppressedMode()

public void EngageSuppressedMode()