Table of Contents

Class AnvilManager

Namespace
Global
Assembly
Assembly-CSharp.dll
public class AnvilManager : MonoBehaviour
Inheritance
AnvilManager

Constructors

AnvilManager()

public AnvilManager()

Fields

Instance

public static AnvilManager Instance

Field Value

AnvilManager

Methods

AnvilUpdate()

public static void AnvilUpdate()

GetBundleAsync(string)

public static AnvilCallback<AssetBundle> GetBundleAsync(string bundle)

Parameters

bundle string

Returns

AnvilCallback<AssetBundle>

LoadAsync(AssetID)

public static AnvilCallback<GameObject> LoadAsync(AssetID assetID)

Parameters

assetID AssetID

Returns

AnvilCallback<GameObject>

PreloadBundleAsync(string)

public static AnvilPrewarmCallback PreloadBundleAsync(string bundle)

Parameters

bundle string

Returns

AnvilPrewarmCallback

Run(IEnumerator)

public static void Run(IEnumerator routine)

Parameters

routine IEnumerator