Class SSAOPro
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class SSAOPro : MonoBehaviour
- Inheritance
-
SSAOPro
Constructors
SSAOPro()
Fields
Bias
Field Value
- float
Blur
public SSAOPro.BlurMode Blur
Field Value
- SSAOPro.BlurMode
BlurBilateralThreshold
public float BlurBilateralThreshold
Field Value
- float
BlurDownsampling
public bool BlurDownsampling
Field Value
- bool
BlurPasses
Field Value
- int
CutoffDistance
public float CutoffDistance
Field Value
- float
CutoffFalloff
public float CutoffFalloff
Field Value
- float
DebugAO
Field Value
- bool
Distance
Field Value
- float
Downsampling
Field Value
- int
Intensity
Field Value
- float
LumContribution
public float LumContribution
Field Value
- float
NoiseTexture
public Texture2D NoiseTexture
Field Value
- Texture2D
OcclusionColor
public Color OcclusionColor
Field Value
- Color
Radius
Field Value
- float
Samples
public SSAOPro.SampleCount Samples
Field Value
- SSAOPro.SampleCount
UseHighPrecisionDepthMap
public bool UseHighPrecisionDepthMap
Field Value
- bool
m_Camera
protected Camera m_Camera
Field Value
- Camera
m_Material_v2
protected Material m_Material_v2
Field Value
- Material
protected RenderTextureFormat m_RTFormat
Field Value
- RenderTextureFormat
m_RWSCamera
protected Camera m_RWSCamera
Field Value
- Camera
m_ShaderHighPrecisionDepth
protected Shader m_ShaderHighPrecisionDepth
Field Value
- Shader
protected Shader m_ShaderSSAO_v2
Field Value
- Shader
Properties
Material
public Material Material { get; }
Property Value
- Material
public Shader ShaderSSAO { get; }
Property Value
- Shader